Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Cast Time: InstantAoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Supports any skill that can kill enemies. The city, built along both banks of the Euphrates river, had steep embankments to contain the . Check out his stream here where he's live almost every day or check out his YouTube channel!For any questions about his guides, please join the PoE Vault Discord, Direct link: Righteous Fire - PoEDB, Path of Exile Wiki Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst. God job GGG on another great patch, how was missed in beta is beyond me, or getting a quick fix. - Increased Burning Damage/Conc effect/Increased area(20%quality)/RF - all lvl19/20 @ Elementalist Righteous fire 90 Permalink : View simple build. Not long to go now for the new Path of Exile league to launch this Friday. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Pohx is a veteran with thousands of hours invested in Path of Exile. Many AoE mechanics deal damage, but AoE mechanics can have other effects. These two empires achieved regional dominance between the 19th and 15th centuries BC, and again between the 7th and 6th centuries BC. Your spell damage is substantially increased while under this effect. Before the Goddess, nothing remains hidden. Righteous Fire Spell, AoE, Fire Level: 1-20 Cooldown Time: 0.30 sec Cast Time: Instant Radius: 14 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. Righteous Fire has been added to the game. In this section, Well be outlining the pros, cons, and general playstyle for the Righteous Fire Inquisitor. Minions, Totems, Traps and Mines cannot gain Inspiration Charges. All instant skills now have cooldown 1 second or less. 100 For Bossing, staying around the edge of your Righteous Fire AoE can provide a much-needed buffer for dodging mechanics, dodging mechanics and rotating in your Fire Traps where possible allows for a safe bossing experience. He scales armour to mitigate Elemental Damage, so no need to build block. and SweepSweepAttack, AoE, Physical, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (170-281)% of baseEffectiveness of Added Damage: (170-281)%AoE Radius: 26Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Knocks Enemies Back on Hit(5-75) to (8-113) Added Attack Physical Damage+(0-4) to radius Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. poe Righteous Fire Juggernaut. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Picking up Reservation Skills like Determination , Vitality , Purity of Elements when theyre available to us will go a long way too. This is a Support Gem. (". Cannot support skills used by totems, traps, or mines. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, NovaLevel: (1-20)Cost: (8-23) ManaCast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 30Requires Level 12A chilling circle of ice expands from the caster. Hypothermia if you chill enemy with frost nova to proc EE and apply curses on hit Apparently it does not work, The wiki says Hypothermis doesn't work with DOTs http://pathofexile.gamepedia.com/Hypothermia_Support. Now deals 35.8 base Fire Damage per second at gem level 1, up to 1541.8 at gem level 20 (previously dealt no base Fire Damage per second). 6l Righteous Fire ? : r/pathofexile - reddit Engulfs you in magical fire that rapidly burns you and nearby enemies. I know about spell damage not affecting it, but does area damage work on rf? Righteous Fire Inquisitor Build Guide (PoE The Forbidden - PoE Vault Chance to perform a swift counter-attack against all enemies around you when you are hit. The damage it deals scales with your Life and Energy Shield amount. Mechanics with both AoE and non-AoE aspects. 27 febrero, 2023 . Place into an item socket of the right colour to gain this skill. Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Celestial Righteous Fire Effect: 125 . Righteous Fire's radius has increased from 14 to 18 units. Instead of casting that spell, you will summon a totem that casts the spell for you. Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. up to 90%. Cold Milk 07. Now gains 1% Burning Damage per 1% gem quality (from 1% Spell Damage per 1% gem quality). Item Cluster Jewel Oil League. Were primarily looking for life with +1 to all fire spell skills or all spell skills (better but more rare) Sources of Damage over time multiplier are also huge. r If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay. The effect ends when you have 1 life remaining. Buff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique Enemy, Buff grants 0.02% of Elemental Attack Damage leeched as Life. The effect ends when you have 1 life remaining. Again we want hybrid Armour/ES. Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Bug report reference #2,827,312,926, Terms of Use, Privacy Notice and Cookies Notice. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Fixed a common client and instance crash related to the Righteous Fire skill. A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. Ascendancy Nodes. Prophecies Fulfilled: The Qur'anic Arabs in the Early 600s + To sustain the degeneration damage Fire Resistance and Life Regeneration are needed. Here well be looking for a preferably Armour/ Energy Shield helmet with Elder influence ilvl 82, A huge place to get Damage. New Righteous Fire inquisitor question: why lifetap? Now gains 1% Burning Damage per 1% gem quality (from 1% Spell Damage per 1% gem quality). Activation failed. r % Righteous Fire has the following alternate skill effects: Monster use their own version of Righteous Fire, most notably Unrighteous Fire, which has a few internal ids. Right click to remove from a socket. Some great bases to use would include. Check the to-do list of updates needed for version 3.14.0. Yes, they do, try linking conc effect, and you'll see the difference. This build guide can be viewed in a video format if you so prefer, which can be found below. It does not grant a bonus to your character, but to skills in sockets connected to it. Increased Area of Effect Support Support, AoE Icon: E Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill with an area of effect. March 3, 2023 12:12pm. List of helmet enchantment mods - Path of Exile Wiki Right click to remove from a socket. The damage bonus now starts at 40% instead of 30%, but only increases by 1% per level, instead of 3%. Your Righteous Fire becomes a celestial effect. Niggas Sooooo Good 06. Right-click to add this prophecy to your character. Area of effect (often referred to as AoE) refers to an area with radius in where all enemies can be affected by the effect. It also grants more spell damage to the user while active. It also has the spell tag and gets no increase from spell damage. The 1948 Palestine war was fought in the territory of what had been, at the start of the war, British-ruled Mandatory Palestine. Even though Gateway Control Shard was added to the game a long time ago, we thought it would be a good idea to mention it since not everybody knows about the item. Gain Arcane Surge after Spending a total of (15-400) Mana on. Display one column all-in-one. r O Vaal Righteous Fire utilizado em conjunto com o Blight em forma de Totem para dar mais DPS em Single Target. It does add up though having the Increased Area of Effect support gem, all 3 Templar nodes . Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillBase duration is (7-10.8) secondsPlace into an item socket of the right colour to gain this skill. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. + Trade . Your damage modifiers don't apply to this burning ground.Deals (26-832) to (40-1247) Fire DamageBase duration is 4 seconds(50-88)% more Damage with Hits against Burning enemiesCannot Ignite+(0-9) to Area of Effect lengthHits on Ignited Enemies create Burning Ground, no more than once every 2 secondsBurning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy Additional Effects per 1% Quality: 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. This should improve the use of Righteous Fire Totems. Fixed a bug where Righteous Fire could continue to burn enemies after death. Twink gear will allow us to run Righteous Fire earlier but here well focus on running it after completing the Cruel Labyrinth. The Goddess abides a kingdom beyond compare. Supports spell skills that are not triggered. Does increased area damage affect righteous fire? : r/pathofexile - reddit Enchantment Ancestor Warchief Area Of Effect 1. Now that sounds all very good being so tanky, but you will lose some advantages that the inquisitor has to offer namely: Much higher boss damage, more complex due to ES scaling, nearly immune to curses and easier on the map mods. Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of Opportunity. Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. 0.35% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, (17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, 0.5% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Supported Skills have 0.1% chance for Coin Shower on Kill, (40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, https://www.pathofexile.com/forum/view-thread/1447936/#p11831490, https://www.pathofexile.com/forum/view-thread/1893108#p14450006. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Increased Area of Effect Support - Path of Exile Wiki Please consider helping keep the wiki up to date. Right click to remove from a socket. Supports any skill with an area of effect. If multiple percentage-based modifiers apply to the same area of effect, they add together. Tracklist: 01. poe quality does not increase physical damage This will allow you to determine if this is the right build is for you! Anomalous Righteous Fire PoE 3.20 - vhpg.com While AoE mechanics can affect multiple characters or monsters within the area, not all mechanics that can affect multiple characters or monsters are AoE mechanics. Expect to get 4-5 million boss damage before large investments of currency. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies. Porque Desecrate ? I'm not confident it supports it at all anymore. Merciless Labyrinth. 1. Infuses your melee weapon with molten energies to attack with physical and fire damage. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined(2-75) to (3-113) Added Attack Physical Damage+(0-10) to radius Additional Effects per 1% Quality: 0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Almost all of these mechanics will add or subtract a percentage -- for example, "+50% area of effect". Israel's Exodus In Transdisciplinary Perspective: Text, Archaeology It also grants more spell damage to the user while active. From Vailsburg To Vaudeville 04. You may appeal to the Goddess for another verdict. Reduced the cooldown of Righteous Fire to 0.3 seconds. Report. www.oudesporen.nl Requires a Melee Weapon. You take burning damage, deal burning damage to those around you, and have increased spell damage. % The effect ends when you have 1 life remaining. To make your leveling experience all the way to maps smoother, I recommend crafting a magic weapon with added fire damage. Modifiers Crafting Horticrafting Metamods. The juggernaut version starts earlier with Righteous fire right after Normal Lab at level 35. 18 Deals (21-300) to (32-450) Physical Damage. Version history References Bex_GGG (January 31, 2018). Does righteous fire count as ignited? Path of Exile 3.17 Righteous Fire Autobomber BuildAfter showcasing this build a lot of you have been requesting a full guide for it, and today we are finally. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. What good is power when it just accumulates on the already-powerful?" Soul of lunaris r Your best 6th link is Item Rarity, or maybe (I'm not 100% sure) culling strike because its "(0 to 38)% increased Damage" bonus from leveling the gem is generic, so theoretically it should apply to RF (but not the culling quality itself though). Preferably a hybrid Armour ES base with high life and some resistances. Right click to remove from a socket.. o The above will, of course, vary for some boss mechanics; for instance, in the Guardian Of The Hydra fight, we would want to stay right on top and dodge behind when she fires any of her projectiles. This build of course is no exception. Fire damage, area damage, elemental damage, burning damage, damage over time, and generic damage affects RF. Burning enemies are dealt more damage. o Place into an item socket of the right colour to gain this skill. Yes. Path of exile slots: PoE Favorite Map System - bierstindl.eu Poe-Roadmap, Still sane exile ? O Vaal Righteous Fire utilizado pelo buff de 39% MORE Spell Damage. and Ground SlamGround SlamAttack, AoE, Slam, MeleeLevel: (1-20)Cost: 6 ManaAttack Speed: 90% of baseAttack Damage: (115-188)% of baseEffectiveness of Added Damage: (115-188)%AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. Fixed a bug where Righteous Fire's spell damage increase didn't work. Gem / jew setup. The damage it deals scales with your Life and Energy Shield amount. To survive the harsh winters, you must be like the fox.". Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Righteous Fire is a spell that applies a buff on the player, rapidly burning the player and nearby enemies. have more complicated areas of effect. Pissy Hastens 02. Supported Skills deal (25-39)% more Damage over Time, Supported Skills deal (10-19)% more Damage. Deals (39-2447.9) Base Fire Damage per second. Link - 1; level 20/0 level 20/0 level 20/0 level 20/0 . Apex Sentinel Only empowers rare or unique enemies but have a very strong . Strikes enemies in front of you with a surge of flame. But when you stick it back in, your RF area shrinks massively! Your Righteous Fire becomes a blue harbinger effect. Armageddon Brand Attached Target Fire Penetration 1, Armageddon Brand Attached Target Fire Penetration 2, Enchantment Ancestral Protector Attack Speed 1, Enchantment Ancestral Protector Attack Speed 2, Enchantment Ancestral Protector Resistances 1, Enchantment Ancestral Protector Resistances 2, Enchantment Ancestral Protector Placement Speed 1, Enchantment Ancestral Protector Placement Speed 2, Enchantment Ancestor Warchief Melee Damage 1, Enchantment Ancestor Warchief Melee Damage 2, Enchantment Ancestor Warchief Area Of Effect 1, Enchantment Ancestor Warchief Area Of Effect 2, Enchantment Ancestral Cry Exerted Attack Damage 1, Enchantment Ancestral Cry Exerted Attack Damage 2, Enchantment Ancestral Cry Minimum Power 1, Enchantment Animate Guardian Elemental Resistances 1, Enchantment Animate Guardian Elemental Resistances 2, Enchantment Animate Weapon Chance To Create Additional Copy 1, Enchantment Animate Weapon Chance To Create Additional Copy 2, Enchantment Arcane Cloak Additional Mana Spent 1, Enchantment Arcane Cloak Additional Mana Spent 2, Enchantment Arcane Cloak Grants Life Regeneration 1, Enchantment Arc Num Of Additional Projectiles In Chain 1, Enchantment Arctic Armour Mana Reservation 1, Enchantment Arctic Armour Mana Reservation 2, Enchantment Creeping Frost Chilling Area Movement Velocity 1, Enchantment Creeping Frost Area Of Effect 1, Enchantment Creeping Frost Area Of Effect 2, Enchantment Artillery Ballista Cross Pattern 1, Enchantment Artillery Ballista Additional Arrows 1, Enchantment Artillery Ballista Additional Arrows 2, Enchantment Artillery Ballista Fire Penetration 1, Enchantment Artillery Ballista Fire Penetration 2, Enchantment Assassins Mark Curse Effect 1, Enchantment Assassins Mark Curse Effect 2, Enchantment Ball Lightning Additional Projectiles 1, Enchantment Ball Lightning Area Of Effect 1, Enchantment Ball Lightning Area Of Effect 2, Enchantment Barrage Num Of Additional Projectiles 1, Enchantment Blade Blast Detonation Area 1, Enchantment Blade Blast Detonation Area 2, Enchantment Bladefall Critical Strike Chance 1, Enchantment Bladefall Critical Strike Chance 2, Enchantment Bladestorm Maximum Number Of Storms Allowed 1, Enchantment Blade Vortex Crit Multi Per Blade 1, Enchantment Blade Vortex Crit Multi Per Blade 2, Enchantment Blade Vortex Area Of Effect 1, Enchantment Blade Vortex Area Of Effect 2, Enchantment Blast Rain Additional Blast 2, Enchantment Blazing Salvo Num of Additional Projectiles 1, Enchantment Blight Secondary Skill Duration 1, Enchantment Blight Secondary Skill Duration 2, Enchantment Burning Arrow Debuff Effect 1, Enchantment Burning Arrow Debuff Effect 2, Enchantment Burning Arrow Ignite Chance 1, Enchantment Burning Arrow Ignite Chance 2, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2, Enchantment Summon Carrion Golem Damage 1, Enchantment Summon Carrion Golem Damage 2, Enchantment Summon Carrion Golem Elemental Resistances 1, Enchantment Summon Carrion Golem Elemental Resistances 2, Enchantment Summon Carrion Golem Granted Buff Effect 1, Enchantment Summon Carrion Golem Granted Buff Effect 2, Enchantment Caustic Arrow Area Of Effect 1, Enchantment Caustic Arrow Area Of Effect 2, Enchantment Caustic Arrow Wither On Hit 1, Enchantment Caustic Arrow Wither On Hit 2, Enchantment Chain Hook Cone Radius Per 12 Rage 1, Enchantment Chain Hook Gain Rage On Hit Chance 1, Enchantment Chain Hook Gain Rage On Hit Chance 2, Enchantment Chaos Golem Elemental Resistances 1, Enchantment Chaos Golem Elemental Resistances 2, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2, Enchantment Blade Flurry Dodge Per Stack 1, Enchantment Blade Flurry Dodge Per Stack 2, Enchantment Blade Flurry Area Of Effect 1, Enchantment Blade Flurry Area Of Effect 2, Enchantment Charged Dash Dodge When Finished Channelling 1, Enchantment Charged Dash Dodge When Finished Channelling 2, Enchantment Charged Dash Movement Speed 1, Enchantment Charged Dash Movement Speed 2, Enchantment Charged Dash Radius Final Explosion 1, Enchantment Charged Dash Radius Final Explosion 2, Enchantment Cobra Lash Number Of Additional Chains 1, Enchantment Cobra Lash Number Of Additional Chains 2, Enchantment Cobra Lash Projectile Speed 1, Enchantment Cobra Lash Projectile Speed 2, Enchantment Icicle Mine Critical Multiplier 1, Enchantment Icicle Mine Critical Multiplier 2, Enchantment Consecrated Path Area Of Effect 1, Enchantment Consecrated Path Area Of Effect 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Convocation Life Regeneration 1, Enchantment Convocation Life Regeneration 2, Enchantment Desecrate Additional Corpse 1, Enchantment Desecrate Additional Corpse 2, Enchantment Determination Mana Reservation 1, Enchantment Determination Mana Reservation 2, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2, Enchantment Detonate Dead Area Of Effect 1, Enchantment Detonate Dead Area Of Effect 2, Enchantment Devouring Totem Leech Per Second 1, Enchantment Devouring Totem Leech Per Second 2, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2, Enchantment Discipline Mana Reservation 1, Enchantment Discipline Mana Reservation 2, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2, Enchantment Dominating Blow Additional Magic 1, Enchantment Dominating Blow Additional Magic 2, Enchantment Dominating Blow Additional Rare 1, Enchantment Double Slash Added Phys To Bleeding 1, Enchantment Double Slash Added Phys To Bleeding 2, Enchantment Double Slash Critical Strikes 1, Enchantment Double Slash Critical Strikes 2, Enchantment Double Slash Area Of Effect 1, Enchantment Double Slash Area Of Effect 2, Enchantment Double Strike Critical Strike Chance 1, Enchantment Double Strike Critical Strike Chance 2, Enchantment Double Strike Double Damage Vs Bleeding 1, Enchantment Double Strike Double Damage Vs Bleeding 2, Enchantment Dual Strike Critical Strike Chance 1, Enchantment Dual Strike Critical Strike Chance 2, Enchantment Earthquake Damage per 0.1s Duration 1, Enchantment Earthquake Damage per 0.1s Duration 2, Enchantment Earthshatter Additional Spike 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 2, Enchantment Elemental Weakness Curse Effect 1, Enchantment Elemental Weakness Curse Effect 2, Enchantment Elemental Weakness Duration 1, Enchantment Elemental Weakness Duration 2, Enchantment Enduring Cry Additional Endurance Charge 1, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Ensnaring Arrow Area Of Effect 1, Enchantment Ensnaring Arrow Area Of Effect 2, Enchantment Ensnaring Arrow Debuff Effect 1, Enchantment Ensnaring Arrow Debuff Effect 2, Enchantment Ethereal Knives Number Of Targets To Pierce 1, Enchantment Ethereal Knives Projectile Speed 1, Enchantment Ethereal Knives Projectile Speed 2, Enchantment Explosive Arrow Attack Speed 1, Enchantment Explosive Arrow Attack Speed 2, Enchantment Explosive Arrow Increased Duration 1, Enchantment Explosive Arrow Increased Duration 2, Enchantment Explosive Arrow Area Of Effect 1, Enchantment Explosive Arrow Area Of Effect 2, Enchantment Explosive Arrow Reduced Duration 1, Enchantment Explosive Arrow Reduced Duration 2, Enchantment Firestorm Explosion Area Of Effect 1, Enchantment Firestorm Explosion Area Of Effect 2, Enchantment Fire Trap Burning Ground Duration 1, Enchantment Fire Trap Burning Ground Duration 2, Enchantment Flameblast Critical Strike Chance 1, Enchantment Flameblast Critical Strike Chance 2, Enchantment Flame Golem Elemental Resistances 1, Enchantment Flame Golem Elemental Resistances 2, Enchantment Flame Golem Granted Buff Effect 1, Enchantment Flame Golem Granted Buff Effect 2, Enchantment Flame Surge Critical Strike Chance 1, Enchantment Flame Surge Critical Strike Chance 2, Enchantment Flame Surge Vs Burning Enemies 1, Enchantment Flame Surge Vs Burning Enemies 2, Enchantment Flamethrower Additional Flamethrowers 1, Enchantment Flamethrower Additional Flamethrowers 2, Enchantment Flamethrower Trap Cast Speed 1, Enchantment Flamethrower Trap Cast Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2, Enchantment Flame Totem Num Of Additional Projectiles 1, Enchantment Flame Totem Num Of Additional Projectiles 2, Enchantment Flame Totem Projectile Speed 1, Enchantment Flame Totem Projectile Speed 2, Enchantment Flesh and Stone Mana Reservation 1, Enchantment Flesh and Stone Mana Reservation 2, Enchantment Flesh Offering Attack Speed 1, Enchantment Flesh Offering Attack Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment Flicker Strike Damage Per Frenzy Charge 1, Enchantment Flicker Strike Damage Per Frenzy Charge 2, Enchantment Freezing Pulse Projectile Speed 1, Enchantment Freezing Pulse Projectile Speed 2, Enchantment Frenzy Damage Per Frenzy Charge 1, Enchantment Frenzy Damage Per Frenzy Charge 2, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 1, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 2, Enchantment Frost Blades Projectile Speed 1, Enchantment Frost Blades Projectile Speed 2, Enchantment Frost Bomb Increased Duration 1, Enchantment Frost Bomb Increased Duration 2, Enchantment Frost Fury Additional Max Number Of Stages 1, Enchantment Frost Fury Area Of Effect Per Stage 1, Enchantment Frost Fury Area Of Effect Per Stage 2, Enchantment Frost Shield Cooldown Count 1, Enchantment Frost Shield Health per Stage 1, Enchantment Frost Shield Health per Stage 2, Enchantment Galvanic Arrow Projectile Speed 1, Enchantment Galvanic Arrow Projectile Speed 2, Enchantment General's Cry Additional Mirage Warrior 1, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 1, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 2, Enchantment Glacial Cascade Area Of Effect 1, Enchantment Glacial Cascade Area Of Effect 2, Enchantment Glacial Hammer Freeze Chance 1, Enchantment Glacial Hammer Freeze Chance 2, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 1, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 2, Enchantment Herald Of Agony Mana Reservation 1, Enchantment Herald Of Agony Mana Reservation 2, Enchantment Herald Of Agony Num Of Secondary Projectiles 1, Enchantment Herald Of Ash Mana Reservation 1, Enchantment Herald Of Ash Mana Reservation 2, Enchantment Herald Of Ice Mana Reservation 1, Enchantment Herald Of Ice Mana Reservation 2, Enchantment Herald Of Purity Additional Minion 1, Enchantment Herald Of Purity Mana Reservation 1, Enchantment Herald Of Purity Mana Reservation 2, Enchantment Herald Of Thunder Mana Reservation 1, Enchantment Herald Of Thunder Mana Reservation 2, Enchantment Hexblast Chance to not Consume Hex 1, Enchantment Hexblast Chance to not Consume Hex 2, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2, Enchantment Ice Golem Elemental Resistances 1, Enchantment Ice Golem Elemental Resistances 2, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 1, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 2, Enchantment Ice Siphon Trap Chill Effect 1, Enchantment Ice Siphon Trap Chill Effect 2, Enchantment Ice Siphon Trap Damage Taken 1, Enchantment Ice Spear Additional Projectile 1, Enchantment Ice Spear Distance Before Form Change 1, Enchantment Ice Spear Distance Before Form Change 2, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2, Enchantment Ice Spear Second Form Critical Strike Chance 1, Enchantment Ice Spear Second Form Critical Strike Chance 2, Enchantment Incinerate Damage Per Stage 3, Enchantment Infernal Blow Increased Damage Per Stack 1, Enchantment Infernal Blow Increased Damage Per Stack 2, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2, Enchantment Infernal Blow Area Of Effect 1, Enchantment Infernal Blow Area Of Effect 2, Enchantment Infernal Cry Combust Area Of Effect 1, Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Intimidating Cry Area Of Effect 1, Enchantment Intimidating Cry Area Of Effect 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Kinetic Blast Area Of Effect 1, Enchantment Kinetic Blast Area Of Effect 2, Enchantment Kinetic Bolt Projectile Speed 1, Enchantment Kinetic Bolt Projectile Speed 2, Enchantment Lancing Steel Chance To Not Consume Shards 1, Enchantment Lancing Steel Chance To Not Consume Shards 2, Enchantment Lancing Steel Number of Additional Projectiles 1, Enchantment Lightning Arrow Extra Targets 1, Enchantment Lightning Arrow Extra Targets 2, Enchantment Lightning Arrow Area Of Effect 1, Enchantment Lightning Arrow Area Of Effect 2, Enchantment Stormblast Mine Aura Effect 1, Enchantment Stormblast Mine Aura Effect 2, Enchantment Stormblast Mine Throwing Speed 1, Enchantment Stormblast Mine Throwing Speed 2, Enchantment Lightning Golem Elemental Resistances 1, Enchantment Lightning Golem Elemental Resistances 2, Enchantment Lightning Golem Granted Buff Effect 1, Enchantment Lightning Golem Granted Buff Effect 2, Enchantment Lightning Strike Additional Pierce 1, Enchantment Lightning Strike Additional Pierce 2, Enchantment Lightning Strike Num Of Additional Projectiles 1, Enchantment Lightning Strike Num Of Additional Projectiles 2, Enchantment Lightning Tendrils Critical Strike Chance 1, Enchantment Lightning Tendrils Critical Strike Chance 2, Enchantment Lightning Tendrils Area Of Effect 1, Enchantment Lightning Tendrils Area Of Effect 2, Enchantment Lightning Tower Trap Additional Beams 1, Enchantment Lightning Tower Trap Cast Speed 1, Enchantment Lightning Tower Trap Cast Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Lightning Tower Trap Damage 1, Enchantment Lightning Tower Trap Damage 2, Enchantment Lightning Tower Trap Duration 1, Enchantment Lightning Tower Trap Duration 2, Enchantment Lightning Trap Additional Pierce 1, Enchantment Lightning Trap Additional Pierce 2, Enchantment Lightning Trap Shock Effect 1, Enchantment Lightning Trap Shock Effect 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 2, Enchantment Malevolence Mana Reservation 1, Enchantment Malevolence Mana Reservation 2, Enchantment Pestilent Strike Area Of Effect 1, Enchantment Pestilent Strike Area Of Effect 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Molten Strike Num Of Additional Projectiles 1, Enchantment Molten Strike Num Of Additional Projectiles 2, Enchantment Molten Strike Area Of Effect 1, Enchantment Molten Strike Area Of Effect 2, Enchantment Pyroclast Mine Additional Projectiles 1, Enchantment Pyroclast Mine Throwing Speed 1, Enchantment Pyroclast Mine Throwing Speed 2, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2, Enchantment Physical Cascade Additional Cascades 1, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Physical Cascade Trap Damage 1, Enchantment Physical Cascade Trap Damage 2, Enchantment Physical Cascade Trap Duration 1, Enchantment Physical Cascade Trap Duration 2, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 1, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 2, Enchantment Power Siphon Additional Projectiles 1, Enchantment Power Siphon Additional Projectiles 2, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2, Enchantment Projectile Weakness Curse Effect 1, Enchantment Projectile Weakness Curse Effect 2, Enchantment Projectile Weakness Duration 1, Enchantment Projectile Weakness Duration 2, Enchantment Puncture Maim On Hit Percent Chance 1, Enchantment Puncture Maim On Hit Percent Chance 2, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2, Enchantment Purity Of Elements Mana Reservation 1, Enchantment Purity Of Elements Mana Reservation 2, Enchantment Purity Of Fire Mana Reservation 1, Enchantment Purity Of Fire Mana Reservation 2, Enchantment Purity Of Ice Mana Reservation 1, Enchantment Purity Of Ice Mana Reservation 2, Enchantment Purity Of Lightning Mana Reservation 1, Enchantment Purity Of Lightning Mana Reservation 2, Enchantment Rain Of Arrows Attack Speed 1, Enchantment Rain Of Arrows Attack Speed 2, Enchantment Rain Of Arrows Area Of Effect 1, Enchantment Rain Of Arrows Area Of Effect 2, Enchantment Rain Of Arrows Repeat Count 1, Enchantment Rain Of Arrows Repeat Count 2, Enchantment Rallying Cry Additional Exert 1, Enchantment Rejuvination Totem Life Regeneration 1, Enchantment Rejuvination Totem Life Regeneration 2, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, Enchantment Scourge Arrow Additional Spore 1, Enchantment Scourge Arrow Chance To Poison 1, Enchantment Scourge Arrow Chance To Poison 2, Enchantment Searing Bond Totem Elemental Resistances 1, Enchantment Searing Bond Totem Elemental Resistances 2, Enchantment Searing Bond Totem Placement Speed 1, Enchantment Searing Bond Totem Placement Speed 2, Enchantment Seismic Cry Exerted Attack Damage 1, Enchantment Seismic Cry Exerted Attack Damage 2, Enchantment Shattering Steel Chance to Not Consume Shards 1, Enchantment Shattering Steel Chance to Not Consume Shards 2, Enchantment Shattering Steel Fortify On Hit Close Range 1, Enchantment Shock Nova Larger Ring Damage 1, Enchantment Shock Nova Larger Ring Damage 2, Enchantment Shrapnel Ballista Additional Arrows 1, Enchantment Shrapnel Ballista Extra Pierces 1, Enchantment Shrapnel Ballista Extra Pierces 2, Enchantment Shrapnel Ballista Projectile Speed 1, Enchantment Shrapnel Ballista Projectile Speed 2, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 2, Enchantment Shrapnel Trap Secondary Explosions 1, Enchantment Shrapnel Trap Secondary Explosions 2, Enchantment Siege Ballista Attack Speed 1, Enchantment Siege Ballista Attack Speed 2, Enchantment Siege Ballista Totem Placement Speed 1, Enchantment Siege Ballista Totem Placement Speed 2, Enchantment Sigil of Power Critical Strike Chance 1, Enchantment Sigil of Power Critical Strike Chance 2, Enchantment Sigil of Power Upgrade Cost 1, Enchantment Sigil of Power Upgrade Cost 2, Enchantment Smite Additional Target Chance 1, Enchantment Smite Additional Target Chance 2, Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Enchantment Venom Gyre Withering On Hit Chance 1, Enchantment Venom Gyre Withering On Hit Chance 2, Enchantment Soulrend Applies Hinder Movement Speed 1, Enchantment Soulrend Applies Hinder Movement Speed 2, Enchantment Soulrend Number Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Damage 1, Enchantment Spectral Shield Throw Damage 2, Enchantment Spectral Shield Throw Num Of Additional Projectiles 1, Enchantment Spectral Shield Throw Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Projectile Speed 1, Enchantment Spectral Shield Throw Projectile Speed 2, Enchantment Spectral Throw Projectile Deceleration 1, Enchantment Spectral Throw Projectile Deceleration 2, Enchantment Spectral Throw Projectile Speed 1, Enchantment Spectral Throw Projectile Speed 2, Enchantment Spectre Attack And Cast Speed 1, Enchantment Spectre Attack And Cast Speed 2, Enchantment Spectre Elemental Resistances 1, Enchantment Spectre Elemental Resistances 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Enchantment Spirit Offering Physical Added As Chaos 1, Enchantment Spirit Offering Physical Added As Chaos 2, Enchantment Split Arrow Critical Strike Chance 1, Enchantment Split Arrow Critical Strike Chance 2, Enchantment Split Arrow Num Of Additional Projectiles 1, Enchantment Split Arrow Num Of Additional Projectiles 2, Enchantment Splitting Steel Chance to Not Consume Shard 1, Enchantment Splitting Steel Chance to Not Consume Shard 2, Enchantment Static Strike Maximum Beam Targets 1, Enchantment Static Strike Maximum Beam Targets 2, Enchantment Static Strike Area Of Effect 1, Enchantment Static Strike Area Of Effect 2, Enchantment Steelskin Additional Physical Damage Reduction 1, Enchantment Steelskin Additional Physical Damage Reduction 2, Enchantment Stone Golem Elemental Resistances 1, Enchantment Stone Golem Elemental Resistances 2, Enchantment Stone Golem Granted Buff Effect 1, Enchantment Stone Golem Granted Buff Effect 2, Enchantment Storm Burst Additional Object Chance 1, Enchantment Storm Burst Additional Object Chance 2, Enchantment Orb of Storms Critical Strike Chance 1, Enchantment Orb of Storms Critical Strike Chance 2, Enchantment Orb of Storms Area Of Effect 1, Enchantment Orb of Storms Area Of Effect 2, Enchantment Summoned Raging Spirit Additional 1, Enchantment Summoned Raging Spirit Additional 2, Enchantment Summoned Raging Spirit Duration 1, Enchantment Summoned Raging Spirit Duration 2, Enchantment Summon Lightning Golem Damage 1, Enchantment Summon Lightning Golem Damage 2, Enchantment Summon Raging Spirit Damage 1, Enchantment Summon Raging Spirit Damage 2, Enchantment Summon Skeletons Additional Warrior Skeletons 1, Enchantment Summon Skeletons Additional Warrior Skeletons 2, Enchantment Summon Skitterbots Area Of Effect 1, Enchantment Summon Skitterbots Area Of Effect 2, Enchantment Summon Skitterbots Mana Reservation 1, Enchantment Summon Skitterbots Mana Reservation 2, Enchantment Sweep Endurance Charge on Hit Chance 1, Enchantment Sweep Endurance Charge on Hit Chance 2, Enchantment Tectonic Slam Area Of Effect 1, Enchantment Tectonic Slam Area Of Effect 2, Enchantment Tectonic Slam Chance For Side Crack 1, Enchantment Tectonic Slam Chance For Side Crack 2, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 1, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 2, Enchantment Temporal Chains Curse Effect 1, Enchantment Temporal Chains Curse Effect 2, Enchantment Tornado Shot Critical Strike Chance 1, Enchantment Tornado Shot Critical Strike Chance 2, Enchantment Tornado Shot Num Of Secondary Projectiles 2, Enchantment Toxic Rain Num Of Additional Projectiles 1, Enchantment Toxic Rain Physical Added As Chaos 1, Enchantment Toxic Rain Physical Added As Chaos 2, Enchantment Vigilant Strike Fortify Duration 1, Enchantment Vigilant Strike Fortify Duration 2, Enchantment Viper Strike Critical Strike Chance 1, Enchantment Viper Strike Critical Strike Chance 2, Enchantment Viper Strike Poison Duration 1, Enchantment Viper Strike Poison Duration 2, Enchantment Wave Of Conviction Additional Enemy Resistance 1, Enchantment Wave Of Conviction Additional Enemy Resistance 2, Enchantment Wave Of Conviction Duration 1, Enchantment Wave Of Conviction Duration 2, Enchantment Whirling Blades Attack Speed 1, Enchantment Whirling Blades Attack Speed 2, Enchantment Wild Strike Num Of Additional Projectiles In Chain 1, Enchantment Wild Strike Num Of Additional Projectiles In Chain 2, Enchantment Withering Step Elusive Effect 1, Enchantment Withering Step Elusive Effect 2, Enchantment Withering Step Wither Stacks1, Enchantment Withering Step Wither Stacks 2, Enchantment Zombie Elemental Resistances 1, Enchantment Zombie Elemental Resistances 2, Storm Brand Attached Target Lightning Penetration 1, Storm Brand Attached Target Lightning Penetration 2, EnchantmentAncestorTotemSlashAddedFireDamage1, EnchantmentAncestorTotemSlashAddedFireDamage2, EnchantmentArcNumOfAdditionalProjectilesInChain1, EnchantmentBarrageNumOfAdditionalProjectiles1, Enchantment Blast Rain Additional Blast 1, Enchantment Pyroclast Mine Additional Projectiles 2, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2, Enchantment Incinerate Damage Per Stage 1, Enchantment Incinerate Damage Per Stage 2, Enchantment Incinerate Projectile Speed 1, Enchantment Incinerate Projectile Speed 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 1, EnchantmentMortarBarrageMineNumProjectiles1, EnchantmentShieldChargeDamagePerTargetHit1, EnchantmentShieldChargeDamagePerTargetHit2, Enchantment Venom Gyre Chance To Retain Projectile On Release 1, EnchantmentStormBurstAdditionalProjectile1, EnchantmentStormBurstAvoidStunWhileCasting1, EnchantmentStormBurstAvoidStunWhileCasting2, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons1, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons2, EnchantmentTectonicSlamChanceToNotConsumeCharge1, EnchantmentTectonicSlamChanceToNotConsumeCharge2, Enchantment Tornado Shot Num Of Secondary Projectiles 1, Armageddon Brand Damage Penetrates 8% of Branded Enemy's, Armageddon Brand Damage Penetrates 12% of Branded Enemy's, Armageddon Brand has 8% increased Activation Frequency, Armageddon Brand has 12% increased Activation Frequency, Animated Guardians deal 25% increased Damage, Animated Guardians deal 40% increased Damage, Animated Weapons deal 25% increased Damage, Animated Weapons deal 40% increased Damage, Arcane Cloak Spends an additional 10% of current, Arcane Cloak Spends an additional 15% of current, Arc deals 8% increased Damage for each time it has Chained, Arc deals 12% increased Damage for each time it has Chained, Creeping Frost's Chilling Area has 38% increased, 16% increased Creeping Frost Area of Effect, 24% increased Creeping Frost Area of Effect, Armageddon Brand deals 25% increased Damage, Armageddon Brand deals 40% increased Damage, Artillery Ballista Projectiles fall in two perpendicular lines instead, Artillery Ballista fires an additional Arrow, Artillery Ballista fires 2 additional Arrows, Berserk has 25% reduced Rage loss per second, Berserk has 40% reduced Rage loss per second, Blade Blast has 16% increased Area of Effect, Blade Blast has 24% increased Area of Effect, Blade Blast detonates other Lingering Blades within an 50% increased Area, Blade Blast detonates other Lingering Blades within an 75% increased Area, Sand Bladestorms move with 50% increased speed, Sand Bladestorms move with 75% increased speed, Blazing Salvo fires an additional Projectile, Blazing Salvo Projectiles land in a 20% increased Area, Blazing Salvo Projectiles land in a 30% increased Area, Blood and Sand has 25% increased Buff Effect, Blood and Sand has 40% increased Buff Effect, Summoned Carrion Golems deal 25% increased Damage, Summoned Carrion Golems deal 40% increased Damage, 100% increased Effect of the Buff granted by your Carrion Golems, 150% increased Effect of the Buff granted by your Carrion Golems, Chain Hook has a 25% chance to grant +1 Rage if it, Chain Hook has a 40% chance to grant +1 Rage if it, 75% increased Effect of the Buff granted by your, 100% increased Effect of the Buff granted by your, Cobra Lash has 20% increased Projectile Speed, Cobra Lash has 30% increased Projectile Speed, Consecrated Path deals 25% increased Damage, Consecrated Path deals 40% increased Damage, Consecrated Path has 16% increased Area of Effect, Consecrated Path has 24% increased Area of Effect, Consecrated Path has 10% increased teleport range, Consecrated Path has 15% increased teleport range, Converted Enemies have 25% increased Damage, Converted Enemies have 40% increased Damage, Cremation can have up to 1 additional Geyser at a time, Crackling Lance deals 25% increased Damage, Crackling Lance deals 40% increased Damage, Crackling Lance has 24% increased branching angle, Crackling Lance has 36% increased branching angle, Divine Ire's beam has 10% increased width, Divine Ire's beam has 15% increased width, Divine Ire Damages an additional nearby Enemy when gaining Stages, Divine Ire Damages 2 additional nearby Enemies when gaining Stages, 20% increased Sentinel of Dominance Duration, 30% increased Sentinel of Dominance Duration, Dread Banner has 25% increased Aura Effect, Dread Banner has 40% increased Aura Effect, Earthshatter has 16% increased Area of Effect, Earthshatter has 24% increased Area of Effect, Ensnaring Arrow has 60% increased Area of Effect, Ensnaring Arrow has 90% increased Area of Effect, Ensnaring Arrow has 20% increased Debuff Effect, Ensnaring Arrow has 30% increased Debuff Effect, 150% increased Effect of the Buff granted by your, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, Frostblink has 50% increased maximum travel distance, Frostblink has 75% increased maximum travel distance, Winter Orb has 2% increased Area of Effect per Stage, Winter Orb has 3% increased Area of Effect per Stage, Galvanic Arrow has 20% increased Projectile Speed, Galvanic Arrow has 30% increased Projectile Speed, General's Cry has +1 to maximum number of Mirage Warriors, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Summoned Agony Crawler fires 2 additional Projectiles, +1 to maximum number of Sentinels of Purity, Hexblast has 10% chance to not remove a Hex, Hexblast has 15% chance to not remove a Hex, Hexblast has 16% increased Area of Effect, Hexblast has 24% increased Area of Effect, Summoned Holy Relics have 75% increased Buff Effect, Summoned Holy Relics have 100% increased Buff Effect, Summoned Holy Relics deal 25% increased Damage, Summoned Holy Relics deal 40% increased Damage, Summoned Holy Relics have 16% increased Area of Effect, Summoned Holy Relics have 24% increased Area of Effect, Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 16% increased Area of Effect, Intimidating Cry has 24% increased Area of Effect, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Kinetic Bolt changes direction 1 additional time, Kinetic Bolt changes direction 2 additional times, Kinetic Bolt has 20% increased Projectile Speed, Kinetic Bolt has 30% increased Projectile Speed, Lancing Steel has 20% chance count as consumeing Steel Shards without Consuming them, Lancing Steel has 30% chance count as consumeing Steel Shards without Consuming them, Lancing Steel fires an additional Projectile, Pestilent Strike has 16% increased Area of Effect, Pestilent Strike has 24% increased Area of Effect, Pestilent Strike deals 25% increased Damage, Pestilent Strike deals 40% increased Damage, Pestilent Strike has 25% increased Duration, Pestilent Strike has 40% increased Duration, Penance Brand has 16% increased Area of Effect, Penance Brand has 24% increased Area of Effect, Perforate has 16% increased Area of Effect, Perforate has 24% increased Area of Effect, Plague Bearer deals Damage based on an additional 3% of Plague Value, Plague Bearer deals Damage based on an additional 5% of Plague Value, Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground, Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground, Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies, Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies, Purifying Flame deals 25% increased Damage, Purifying Flame deals 40% increased Damage, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds, Scourge Arrow creates an additional spore pod at Maximum Stages, Shattering Steel has 20% chance to not consume Steel Shards, Shattering Steel has 30% chance to not consume Steel Shards, Shattering Steel deals 25% increased Damage, Shattering Steel deals 40% increased Damage, Shattering Steel grants Fortify on Hitting an Enemy at Close Range, Shrapnel Ballista fires an additional Arrow, Shrapnel Ballista Pierces 4 additional Targets, Shrapnel Ballista Pierces 6 additional Targets, Shrapnel Ballista has 20% increased Projectile Speed, Shrapnel Ballista has 30% increased Projectile Speed, Sigil of Power's Buff also grants 20% increased, Sigil of Power's Buff also grants 30% increased, Smite has a 10% chance for lightning to strike another target, Smite has a 15% chance for lightning to strike another target, Venom Gyre has a 25% chance to keep caught Projectiles fired by using, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on, Soulrend also Hinders Enemies, with 25% reduced, Soulrend also Hinders Enemies, with 40% reduced, Splitting Steel has 16% increased Area of Effect, Splitting Steel has 24% increased Area of Effect, Splitting Steel has 20% chance to not consume Steel Shards, Splitting Steel has 30% chance to not consume Steel Shards, Splitting Steel deals 25% increased Damage, Splitting Steel deals 40% increased Damage, Steelskin Buff can take 30% increased amount of Damage, Steelskin Buff can take 45% increased amount of Damage, Stormbind has 16% increased Area of Effect, Stormbind has 24% increased Area of Effect, Summoned Raging Spirits deal 25% increased Damage, Summoned Raging Spirits deal 40% increased Damage, 20% chance to Summon an additional Skeleton Warrior with, 40% chance to Summon an additional Skeleton Warrior with, Summoned Skitterbots have 60% increased Area of Effect, Summoned Skitterbots have 90% increased Area of Effect, Tectonic Slam has 16% increased Area of Effect, Tectonic Slam has 24% increased Area of Effect, Tectonic Slam has +12% fissure branching chance, Tectonic Slam has +20% fissure branching chance, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate, Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere, Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere, Void Sphere has 12% increased Pulse Frequency, Void Sphere has 18% increased Pulse Frequency, Volatile Dead Consumes up to 1 additional corpse, Wave of Conviction's Exposure applies -4%, Wave of Conviction's Exposure applies -6%, Wave of Conviction deals 25% increased Damage, Wave of Conviction deals 40% increased Damage, Wave of Conviction has 20% increased Duration, Wave of Conviction has 30% increased Duration, Wild Strike's Beam Chains an additional 4 times, Wild Strike's Beam Chains an additional 6 times, Wintertide Brand has 25% increased Chill Effect, Wintertide Brand has 40% increased Chill Effect, Wintertide Brand deals 25% increased Damage, Wintertide Brand deals 40% increased Damage, Wintertide Brand has +2 to maximum Stages, Wintertide Brand has +4 to maximum Stages, Withering Step has 20% increased Elusive Effect, Withering Step has 30% increased Elusive Effect, Withering Step inflicts 2 additional Withered Debuffs, Withering Step inflicts 3 additional Withered Debuffs, Storm Brand has a 12% chance to Chain an additional time, Storm Brand has a 18% chance to Chain an additional time, Storm Brand Damage Penetrates 8% of Branded Enemy's, Storm Brand Damage Penetrates 12% of Branded Enemy's, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Summoned Sentinels of Dominance deal 20% increased Damage, Summoned Sentinels of Dominance deal 30% increased Damage, 16% increased Galvanic Arrow Area of Effect, 24% increased Galvanic Arrow Area of Effect, Venom Gyre has a 20% chance to keep caught Projectiles fired by using, 30% chance to Avoid interruption from Stuns while Casting, 45% chance to Avoid interruption from Stuns while Casting.
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